miércoles, 22 de julio de 2015

Materiales para VM6 ( Visionmaker 6 )

- Se supone no habrá retool de Vm5 - Vm6
- El Vm 6 es Pvp y Pve . Sus características dependen de como rolees sus estadísticas.
- El Vm6 es Tier 9 . 1T9=4T7



- The Cursed Soul Box ( Sealed Spirit of Curse)  es bankable y tradeable
- Los Keliban Plate de hacen con 3 Keliban Ore-> 150pp  y design en armor o weapon Merchant. 0 de lvl craft.

martes, 21 de julio de 2015

Mejoras encantamiento Tier6

En el parche de KTera cuando sale Timescape Hard Mode, se producen estas mejoras al encantar tier6 ( tipo Deviate o Worth)
+0 -> +5 = No changes
+5 -> +7 = Up 55% 
+7 -> +8 = Up 120% 
+8 -> +10 = Up 233% 
+10 -> +12 = Up 560%

martes, 14 de julio de 2015

Parche KTera Verano 2015

Algunas de las novedades en KTera para Verano 2015

- Nueva Clase - Para humanas. Tank/DPS con puños

- Dungeon Kellifan Assault Fleet - Nueva instancia de 10. En diferentes modalidades, Weakenedy Normal. Con nuevo equipo



- Nuevas recompensas en quests Vanguard

- Nuevo Respawn en la entrada dw la instancia y varios en Merchant


- Nuevos Cristales - De Crítico por delante, por los flancos y detrás etc

martes, 7 de julio de 2015

El Parche del VM5 Tier7 en NA

Este es el megaparche que han puesto en NA

Dungeons:

  • Added Vault of Kaprima, a 5-player dungeon for level 65.
  • Added Timescape, a 5-player dungeon with both normal and hard mode for level 65.
  • Added Akeron's Inferno, a 10-player raid dungeon with both normal and hard mode for level 65.
  • Brought back and revised Shattered Fleet for level 65.
  • Bathysmal Rise
    • Changed Bathysmal Rise to a 7-player dungeon.
    • Bathysmal Rise (Hard) remains a 5-player dungeon.
    • HP of Mephisis, Tantibus, and Fulminar have been reduced.
    • Fulminate weapons and armor drops in Bathysmal Rise now appear as smart boxes. Contents of these boxes are bind-on-pickup, have no sale value, and cannot be stored in the bank or guild bank:
      • Fulminate Weapon Box
      • Fulminate Armor Box
      • Fulminate Handwear Box
      • Fulminate Footwear Box
  • Sky Cruiser (Normal Mode)
    • Reduced Darkan's HP.
    • Changed Darkan's flame to decrease target's HP by 5 percent every 2 seconds.
  • Sky Cruiser (Hard Mode)
    • Mob HP has been lowered throughout dungeon.
  • Ghillieglade
    • Replaced Ambition Token drop with one Cosmoshard.
    • Cosmoshards directly open a store with tier 6 gear.
  • Saravash’s Ascent
    • Added four achievements for Saravash's Ascent.
    • Added various monster groups between first and second boss.
    • Abukaizel no longer moves to the bridge when HP drops below 30 percent.
    • Reward for defeating Abukaizel now spawns within the combat area (not on the bridge).
  • Added larger Boss HP Gauge to lower-level dungeons and instances.
    • Samael's Residence
    • Fyrmount Abyss
    • Sanctum Mysterium Forecourt
    • Balder's Temple
    • Necromancer Tomb
    • Golden Labyrinth
    • Ebon Tower
    • Kelsaik's Nest
    • Argon Corpus
    • Labyrinth of Terror
    • Akasha's Hideout
    • Saleron's Sky Garden
    • Manaya's Core
    • Bastion of Lok
    • Sinestral Manor
    • Cultists' Refuge
    • Saravash's Ascent
  • Removed Rift's Edge and moved Rift’s Edge achievements to the “Legacy” section of the achievement UI.
  • Removed Dreadspire.
    • Players may wish to retain their top challenge tickets in the event that Dreadspire returns.
    • Moved Dreadspire achievements to the “Legacy” section of the achievement UI.
  • Added Chest of Bravery as a reward for the following dungeons:
    • Vault of Kaprima
    • Akeron’s Inferno
    • Shattered Fleet
    • Sky Cruiser Endeavor
    • Sky Cruiser Endeavor (Hard)
    • Ravenous Gorge
    • Bathysmal Rise
    • Bathysmal Rise (Hard)
    • Channelworks
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Battlegrounds:

  • Weekly credit cap has been raised to 160k for Bellicarium and Killing Spree points.
  • Added Gridiron
    • This 15v15 battleground contains deathmatch style competition.
    • Players with gear of level 197 or below receive Conflict battleground gear while competing in Gridiron.
  • Kumasylum
    • Reduced duration to 12 minutes (from 15 minutes).
    • Increased cooldown of priest's Divine Intervention skill to two minutes (from 24 seconds).
  • Fraywind Canyon
    • Modified team points as follows:
      • Kills are now worth 80 points.
      • Captures are now worth 40 points.
      • Captured pyres now reward 2, 3, or 4 points per second for 1, 2, or 3 captured pyres, respectively.
    • Modified contribution points as follows:
      • Kills are still worth 2,000 points.
      • Assists are now worth 1,300 points.
      • Captures are now worth 2,000 points.
    • Changed the team composition rules to require a minimum of three healers (to a maximum of five).
    • Replaced Liquid Bravery reward with Crowning Laurel.
  • Corsairs' Stronghold
    • Changed the team composition rules to require a minimum of three healers (to a maximum of four).
    • Reduced maximum party size for queuing into Corsairs' Stronghold to two.
    • Damage amount from bomb self-destruct now displays.
    • Removed system messages and audio alert for stopping an enemy's kill streak. (Kill streak alert is still enabled.)
    • Increased assist point range to 20 meters.
    • Increased Bellicarium credit earned from contribution points from 5 percent to 10 percent.
    • Increased Killing Spree credit earned from contribution points from 1 percent to 2 percent.
    • The Liquid Bravery reward has been replaced with Crowning Laurel.
  • Increased upper limit of battleground credits to 160,000.
  • Removed Champions' Skyring Mark V (both Team and Solo versions).
  • This is the current battleground line-up:
    1. Gridiron
    2. Corsairs' Stronghold
    3. Fraywind Canyon
    4. Kumasylum
    5. Champions' Skyring (Solo)
    6. Champions' Skyring (Team)
    7. Corsairs' Stronghold (premade)
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Instance Matching:

  • Added "matching without a tank" option to Sabex Armory.
    • Adjusted recommended item level when instance matching for the following dungeons:
      • Sabex Armory (item level 139)
      • Macellarius Catacombs (item level 145)
    • Changed dungeon entry levels for instance matching UI as follows:
      • Sabex Armory for levels 60–65
      • Macellarius Catacombs for levels 63–65
    • Wroth Treasure Chest is now delivered via Valkyon's Response for completing Akeron's Inferno through instance matching.
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    Merchants:

    • Added new designs to weapon and armor workshop merchants:
      • Design: Timeblade
      • Design: Timescale
    • Tier 6 feedstock can now be combined to acquire tier 7 feedstock. (Requires six tier 6 feedstocks.)
    • Added tier 7 alkahest to general and specialty store merchants.
    • Changed purchase prices of tier 6 alkahests.
    • Kumas Goodie Box and Enchantment Boon Box now provide tier 6 alkahest.
    • Updated contents of Bellicarium and Killing Spree stores.
    • Victor's Box and Challenger's Box are no longer awarded for winning three times or losing three times, respectively. This applies to the following battlegrounds:
      • Corsairs' Stronghold
      • Fraywind Canyon
      • Kumasylum
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    Gear:

    • Added top-tier gear
      • Fulminate
        • Tier 5
        • PvE
        • Masterworkable, not awakenable.
        • Obtainable from Bathysmal Rise, Vanguard Supply
      • Wroth gear
        • Tier 6
        • PvE
        • Masterworkable, not awakenable.
        • Obtainable from Acheron’s Inferno, Cosmoshard Shop
      • Schisma gear
        • Tier 7
        • PvE
        • Masterworkable
        • Obtainable from Acheron’s Inferno (Hard)
      • Lucid gear
        • Tier 7
        • PvE
        • Masterworkable, awakenable
        • Crafted (quest)
      • Deviate gear
        • Tier 6
        • PvP
        • Masterworkable, not awakenable.
        • Obtainable from Cosmoshard Shop
      • Tensus gear
        • Tier 7
        • PvP
        • Masterworkable, awakenable
        • Crafted
      • Time Accessories
        • Timescape
    • Added Cosmoshards, which directly open a shop with tier 6 gear:
      • Wroth gear (PvE)
      • Deviate gear (PvP)
      • Time Accessories (Iretime, Edgetime, Forcetime, and Lifetime)
    • Updated Contents of Bellicarium and Killing Spree stores:
      • Bellicarium
        • Added Deviate Gear
        • Added Tensus crafting materials
      • Killing Spree
        • Added Cosmoshard
        • Tensus designs added
        • Tensus crafting materials added
    • Updated contents of Vanguard Supply stores
      • Fulminate gear added
    • Rebalanced attack and defense modifiers for the following accessories:
      • Sky Cruiser Ring
      • Initiative Earring
      • Eduyar's Thanks Necklace
      • Eminence Signet
      • Eyry Fall Earring
      • Emina Necklace
      • Idoneal Ring
      • Idoneal Earring
      • Idoneal Necklace
    • Idoneal accessories now require level 65 to equip.
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    Class Changes:

    • Berserker
      • Added tanking functionality to level 65 berserkers.
      • Level 65 berserkers can now choose to queue for dungeon matching as tank.
      • Added berserker tanking guide quest "Intimidating Manner," which teaches the following skills:
        • Intimidation
        • Punishing Strike
        • Overwhelm
        • Axe Counter
        • Evasive Roll
      • Added new berserker glyphs.
      • Updated existing berserker skills to incorporate Intimidation:
        • Axe Block II
        • Fiery Rage VI
        • Unchained Anger VIII
        • Raze
        • Flatten XI
        • Staggering Strike V
    • Warrior
      • Increased Resolve bar capacity to 1,500.
      • Added Infuriate skill and glyphs (available at level 50).
      • Blade Draw
        • Increased Blade Draw damage.
        • Reduced cooldown of Blade Draw to 7 seconds.
      • Added knockdown effect to second attack in Rising Fury (in PvP).
      • Rain of Blows
        • Warrior is now immune to stagger and knockdown while casting Rain of Blows.
        • Increased base damage of Rain of Blows by 20 percent.
        • Rain of Blows now casts faster after Cascade of Stuns.
      • Increased stun duration of Backstab to 4 seconds.
      • Increased Endurance debuff effect of Traverse Cut to 0.35 percent, and debuff duration to 27 seconds.
      • Removed 1-second cooldown from Cross Parry.
      • Moved stagger effect of Combo Attack to second hit (in PvP).
      • Staggering Counter can no longer be used while using Defensive Stance.
      • Binding Sword now shoots and pulls with the same skill use instead of one use for shoot and a second use for pull.
      • Poison Blade now gains 1 additional Edge when using Noctenium Infusion.
      • Deadly Gamble
        • Deadly Gamble I now increases crit chance by 35 percent for 20 seconds.
        • Deadly Gamble II now increases crit chance by 50 percent for 20 seconds and reduces cooldown of melee attack skills by half.
        • Removed penalty to Crit Resist Factor with Deadly Gamble.
        • Reduced Deadly Gamble’s post-casting delay.
      • Reaping Slash
        • Reaping Slash now includes instant stun with 2-second duration.
        • Reduced cooldown of Reaping Slash to 25 seconds.
        • Reaping Slash now generates +1 Edge.
        • Reaping Slash can now be used regardless of stance.
      • Scythe
        • Increased Scythe damage by 35 percent.
        • Reduced cooldown of Scythe to 8 seconds.
        • Clarified effect of Carving Scythe glyph.
        • Now recovers 100 Resolve.
        • Scythe now casts faster after Poison Blade.
      • Increased base damage of Combative Strike by 20 percent.
    • Lancer
      • Shield Counter: Reduced cooldown to 4 seconds.
      • Increased aggro generation of Wallop VII.
      • Added Aggro Generation for Lockdown Blow.
    • Sorcerer
      • Increased base Crit Factor to 50.
      • Reduced PvP Defense.
      • Increased cooldown of Teleport Jaunt to 15 seconds.
      • Teleport Jaunt no longer shares cooldown with Backstep.
      • Warp Barrier:
        • Removed post-casting delay.
        • Increased MP replenishment to 5 percent per hit.
        • Reduced duration to 1 second.
        • Reduced glyph points of Lingering Warp Barrier to 2.
        • Increased duration of Lingering Warp Barrier to 100 percent.
        • Reduced glyph points of Energetic Warp Barrier to 3.
        • Reduced glyph points of Energetic Warp Barrier (Uncommon) to 2.
      • Painful Trap:
        • Casting can now be canceled.
        • Increased base damage by 80 percent.
        • Reduced cooldown to 20 seconds.
      • Mana Infusion now replenishes 120 MP per second.
      • Mana Siphon now siphons more MP.
      • Nova:
        • Reduced glyph points of Keen Nova to 4.
        • Reduced glyph points of Grounded Nova to 4.
        • Reduced glyph points of Swift Nova to 2.
      • Lightning Trap:
        • Increased stun duration to 6 seconds.
        • Reduced casting time.
        • Reduced cooldown to 24 seconds.
      • Time Gyre:
        • Duration now the same for PvE and PvP.
        • Reduced glyph points of Multiplicative Time Gyre to 4.
        • Reduced glyph points of Multiplicative Time Gyre (Uncommon) to 3.
        • Reduced glyph points of Blazing Time Gyre to 2.
      • Mindblast:
        • Reduced glyph points of Hastened Mindblast to 2.
        • Reduced glyph points of Persistent Mindblast to 3.
      • Nerve Exhaustion:
        • Increased effect duration to 5 seconds.
        • Reduced cooldown to 50 seconds.
      • Burst of Celerity:
        • Now available at level 18.
        • Effect can no longer be removed with Plague of Exhaustion or Regression.
        • Reduced glyph points of Swift Burst of Celerity to 3.
        • Reduced glyph points of Swift Burst of Celerity (Uncommon) to 2.
      • Reduced glyph points of Blazing Ice Needle to 2.
      • Reduced glyph points of Brilliant Hail Storm to 2.
      • Painblast:
        • Slowing Painblast now slows opponent with 100 percent chance.
        • Reduced glyph points of Powerlinked Painblast: Flaming Barrage (Uncommon) to 3.
      • Reduced cooldown of Mana Volley to 90 seconds.
      • Fireblast:
        • Now generates aggro only when casting is complete.
        • Reduced MP cost for beginning the casting.
        • Increased PvE damage by 10 percent.
        • Reduced glyph points of Hastened Fireblast to 3.
        • Hastened Fireblast (Uncommon) now speeds casting by 25 percent.
        • Reduced glyph points of Hastened Fireblast (Uncommon) to 2.
        • Energetic Fireblast (Uncommon) now reduces the cooldown of Fireblast by 20 percent.
        • Brilliant Fireblast (Uncommon) now reduces MP cost by 400.
        • Reduced Flaming Barrage’s post-casting delay by .3 seconds.
      • Void Pulse:
        • Brilliant Void Pulse glyph (Uncommon) now reduces MP cost by 400.
        • Increased base damage of Void Pulse by 10 percent.
      • Arcane Pulse:
        • Doubled projectile speed.
        • Reduced glyph points of Powerlinked Arcane Pulse to 3.
        • Reduced glyph points of Slick Arcane Pulse glyph (Uncommon) to 2.
        • Keen Arcane Pulse (Uncommon) now doubles Crit Factor for 5 seconds.
      • Magma Bomb:
        • Lowered arc of projectile.
        • Increased base damage by 20 percent.
      • Flame Pillar:
        • Doubled base damage.
        • Reduced glyph points of Blazing Flame Pillar: Lightning Trap to 2.
        • Reduced Flame Pillar’s post-casting delay.
      • Fireball:
        • Removed 10 MP cost.
        • Now recovers 100 MP per hit.
        • Reduced base damage by 12 percent.
    • Priest
      • Increased damage absorbed by Kaia's Shield V.
      • Reduced glyph points of Multiplicative Focus Heal to 2; increased lock-on target to 2.
      • Reduced glyph points of Energetic Grace of Resurrection to 2.
      • The three shots from Triple Nemesis will now fire by holding the skill button in addition to repeatedly pressing the skill button.
    • Mystic
      • Vow of Rebirth:
        • Now resurrects you with full Stamina/HP/MP.
        • Reduced glyph points of Energetic Vow of Rebirth to 3.
        • Reduced glyph points of Energetic Vow of Rebirth (Uncommon) to 2.
        • Reduced glyph points of Altruistic Vow of Rebirth to 2.
        • Reduced glyph points of Altruistic Vow of Rebirth (Uncommon) to 1.
      • Reduced glyph points of Multiplicative Arun's Cleansing to 2; increased lock-on target to 2.
      • Reduced glyph points of Multiplicative Arun's Cleansing (Uncommon) to 1; increased lock-on target to 2.
      • Reduced glyph points of Multiplicative Titanic Favor (Uncommon) to 2; increased lock-on target to 2.
    • Reaper
      • Increased base Endurance to 50.
      • Double Shear:
        • Reduced cooldown to 5 seconds.
        • Reduced additional damage (when used in chain) to 10 percent.
      • Grim Strike:
        • Reduced cooldown to 6 seconds.
        • Removed third hit, but increased damage of second hit.
        • Reduced glyph points of Energetic Grim Strike to 4.
      • Increased base damage of Spiral Barrage to 25 percent (not including last hit).
      • Increase base damage of Pendulum Strike by 50 percent.
      • Sundering Strike:
        • Reduced glyph points of Empowered Sundering Strike to 4.
        • Reduced glyph points of Carving Sundering Strike to 4.
      • Death Spiral:
        • Reduced cooldown to 10 seconds.
        • Increased damage on first hit, but reduced damage on second hit.
        • Reduced glyph points of Empowered Death Spiral to 4.
        • Reduced glyph points of Powerlinked Death Spiral to 3.
        • Reduced glyph points of Powerlinked Death Spiral: Grim Strike to 3.
      • Increased base damage of Shadow Lash by 25 percent.
      • Shadow Burst:
        • Increased base damage by 20 percent.
        • Reduced glyph points of Energetic Shadow Burst to 3.
        • Reduced glyph points of Swift Shadow Burst to 2.
        • Increased casting speed of Swift Shadow Burst from 17 percent to 25 percent.
        • Reduced glyph points of Brilliant Shadow Burst (Uncommon) to 2.
        • Brilliant Shadow Burst (Uncommon) now reduces MP cost by 150.
      • Veil of Shadows:
        • Reapers can now recover HP while in Veil of Shadows.
        • Decreased end of effect HP recovery to 15 percent.
      • Reduced glyph points of Lingering Shadow Reaping to 3.
    • Gunner
      • Point Blank now has a 100 percent stagger chance when used against other players (and a high chance to stagger monsters).
      • Increased damage of Scattershot skill.
      • Mana Missiles now has a 100 percent chance to knock down other players (and a high chance to knock down monsters).
      • Revised chain skills.
      • Arcane Barrage
        • Detonation now hits only once, but the damage has been increased.
        • Reduced detonation damage in PvP.
      • Reduced Balder's Vengeance damage in PvP.
      • Command: Stay/Follow now teleports HB back to you when it is more than 80 meters away.
    • PvP: Attacking a player from the side or the rear no longer increases the chance to crit.
    • Other: Projectiles now determine "hitting from behind" based on caster's location (rather than skill placement). This affects the following skills:
      • Gunner: Bombardment
      • Reaper: Sundering Strike (second hit)
      • Sorcerer: Painful Trap, Lightning Trap, Hail Storm
      • Archer: Rain of Arrows, Stunning Trap, Incendiary Trap
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    Crusade:

    • Crusade season 7 begins.
    • The guild masters of the top-ranking guilds in both leagues receive the following at the end of the Crusade season:
      • Ranks 1–10 get Crusade Rewards Masterwork Alkahest Boxes (containing Masterwork Alkahest × 5,000).
      • Ranks 1–5 also get Crusade Rewards Semi-Enigmatic Scroll Boxes (containing Semi-Enigmatic Scroll × 40).
      • Ranks 1–2 also get Crusade Rewards Noctenium Infusion Boxes (multiple boxes containing a total of 70,000 Noctenium Infusions).
    • All guild members of the top-ranking guilds in Cutthroat league receive the following skills at the end of the Crusade season:
      • [Cutthroat Ranks 1–2]
        Skill: Dark Wings
        Effects: Power 3, Attack Speed 2%, Crit Factor 2, Movement Speed 4%
        Special Effect: Character turns black and gets black wings
      • [Ranks 3–5]
        Skill: Dark Souls
        Effects: Power 3, Attack Speed 2%, Movement Speed 4%
        Special Effect: Character turns black
      • [Rank 6–10]
        Skill: Dark Hearts
        Effects: Power 3, Movement Speed 4%
        No Special Effect
      • These skills can be used for one season.
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    Vanguard Requests:

    • Added regular and repeatable quests for:
      • Vault of Kaprima
      • Akeron’s Inferno
      • Shattered Fleet
    • Updated rewards for the following dungeons:
      • Bathysmal Rise
      • Ravenous Gorge
      • Channelworks
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    Master Crafting Tests:

    • Weaponcrafting Master Test
      • Changed Spellcatch Bijou crafting to 30 points of Pure Cobala Ingot crafting.
      • Changed Empyrspade crafting to Pure Goblusilex crafting.
      • Completing a recipe for the 650 weaponcrafting categry now awards 10 points instead of 5.
    • Armorcrafting Master Test
      • Changed Spellcatch Bijou crafting to 30 points of Fine Pilka Silk crafting.
      • Changed Empyrspade crafting to Fine Zawaleather crafting.
      • Completing a recipe for the 650 armorcrafting category now awards 10 points instead of 5.
    • Etching Master Test
      • Changed Weapon/Body Armor Etching Design critical success to Weapon Etching Design critical success.
      • Changed Gloves/Boots Armor Etching Design critical success to Body Armor Etching Design critical success.
      • Changed maximum points to 50.
    • Removed Deviate armor from crafting windows.
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    Achievements:

    • Second achievement season begins.
    • Added achievements for new dungeons and Gridiron battleground.
    • Added more achievements, including a "Miscellaneous" sub-category in "Encounters and Exploration."
    • Added mountain climber NPCs near the base of mountains that offer achievements for climbing.
    • Added achievements for finding certain items in high level hard mode dungeons.
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    Miscellaneous:

    • Removed yellow exclamation point zone quest markers from world map and mini-map.
    • Increased bonus experience when in a 5-player party.
    • A "Leave Party" help guide now displays the first time players join a party.
    • Reduced gold drops for bosses and eliminated gold drops for normal monsters in the following zones:
      • Val Tirkai
      • Veritas District
      • Lorcada
      • Val Elenium
      • Sylvanoth
      • Helkan
      • Val Kaeli
      • Spring Valley
    • Increased gold rewards for Vanguard Requests in level 51-65 zones. Exception: This does not include Vanguard Requests involving Serpentis Isle.
    • The Vessel of the Gods quest item can now be destroyed.
    • Added Battleground Matching shortcut to Options > Shortcuts > UI Menu.
    • Added animated arrow to all climbable locations.
    • A system message now appears warning that limited-duration items are nearing the end of their duration.
    • COD is no longer an option for parcel delivery.
    • Players can now remove the quest target dot on the map:
      • when clicking the target name in quest window again;
      • when abandoning the quest; or
      • when completing the quest.
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    Bug Fixes:

    • Fixed collision, so characters don't fall through the ground in some locations.
    • Champions' Skyring is now properly rewarding fashion coupons again.
    • Enter the Echelon achievement is no longer required to complete Self-Sufficient achievement.
    • Added Common Enigmatic Scroll and Manual: Outlaw Declaration to general goods merchants in Northern Arun.
    • Added gunner version of Arms of the Avatar quest.
    • Fixed the special effects for the following weapons skins: Prismatronic, Cathodyne, Vesel’s, and Blizzat’s Remembrance.

    viernes, 19 de junio de 2015

    El VM6 en Ktera

    Primeras noticias del Visionmaker 6 en KTera.
    Dicen que incluirá estos cambios:

    1> Combine both PvE and PvP. Which means, no more different sets. Only problem will be both will have to share same option..

    2> There will be T8 and T9. But don't worry.. you only need to combine two feedstock to get T8/T9 feedstock (all else are still same 6 for 1).

    3> Less MWA and Spellbind for enchanting (8 for low tier - Ambit etc., 16 for high - Disco/Gen etc.). Also some player might view low tier equip as "inferior set" so they will not introduce low tier set in new update. Price revamp in merchant stuff as well with new alkahest.

    4> More MWA drop from event and 65 instances. But removed from 64 and below instances (LoT for one, thanks to those god damn bots).

    5> Introducing tier specific Spellbind/MES/MWA (drops more, bankable but cannot trade). Which can be combined with standard stuff.

    6> No more fail penalty for +15 try. But reduced success chance (they will reduce percentage till it will be similar requirement to +15 when fail system was in).

    7> Change will made to +15, which is no longer over powering in PvP.

    8> Easier system to masterwork and reroll process. One click will do everything for you as long as you have MES/ID scrolls.

    9> Game will give list about what kind of options available for reroll. Also each is color coded to show which is best or not (green for normal, orange for best plus orange will give better item level boost : +4 each).

    10> Revamp Item Level system. Also tooltip will show meter where it is 100% or not.

    11> New starting area for level 1-11 (might be called "Top Secret Area"). Isle of Dawn will no longer used in future update (you can still go there but there will be no more quests and material nodes for gathering).

    ENLACE A Materiales para VM6